Publications

2017

X. Zhao, R. Gregor, P. Mavridis and T. Schreck, Sketch-based 3D Object Retrieval with Skeleton Line Views: Initial Results and Research Problems, Eurographics Workshop on 3D Object Retrieval (3DOR), 2017.

I. Pratikakis, M. Savelonas, P. Mavridis, Georgios Papaioannou, K. Sfikas, F. Arnaoutoglou and D. Rieke-Zapp, Predictive Digitisation of Cultural Heritage Objects, to appear in Multimedia Tools and Applications, 2017.

G. Papaioannou, T. Schreck, A. Andreadis, P. Mavridis, R. Gregor, I. Sipiran and K. Vardis, From Reassembly to Object Completion - A Complete Systems Pipeline, ACM Journal on Computing and Cultural Heritage (JOCCH), 2017.

2016

X. Zhao, P. Mavridis, T. Schreck and A. Kuijper, RDEPS: A Combined Reaction-Diffusion Equation and Photometric Similarity Filter for Optical Image Restoration, 12th International Symposium on Visual Computing (ISVC), 2016

R. Gregor, P. Mavridis, A. Wiltsche and T. Schreck, A Soft Union based Method for Virtual Restoration and 3D Printing of Cultural Heritage Objects, Eurographics Workshop on Graphics and Cultural Heritage. 2016.

A. Andreadis, G. Papaioannou and P. Mavridis, GPU Accelerated Computation of Geometric Descriptors in Parametric Space, in Computer Vision, Imaging and Computer Graphics Theory and Applications, vol. CCIS 598, pp. 41-61, 2016.

2015

P. Mavridis, I. Sipiran, A. Andreadis and G. Papaioannou, Object Completion using k-Sparse Optimization, Computer Graphics Forum (Proceedings of Pacific Graphics 2015), vol. 34, no. 7, October 2015.

A. Andreadis, R. Gregor, I. Sipiran, P. Mavridis, G. Papaioannou and T. Schreck, Fractured 3D Object Restoration and Completion, ACM SIGGRAPH 2015 Poster.

P. Mavridis, A. Andreadis and G. Papaioannou, Efficient Sparse ICP, Computer Aided Geometric Design (Proceedings of Geometric Modeling and Processing 2015), Volumes 35-36, Pages 16-26, May 2015.

P. Mavridis, A. Andreadis and G. Papaioannou, Fractured Object Reassembly via Robust Surface Registration, Eurographics 2015 (Short Paper).

A. Andreadis, G. Papaioannou and P. Mavridis, Generalized Digital Reassembly using Geometric Registration, Digital Heritage International Congress (DigitalHeritage), 2015.

P. Mavridis and G. Papaioannou, MSAA-Based Coarse Shading for Power-Efficient Rendering on High Pixel-Density Displays, High Performance Graphics (Poster Quick Talk), August 2015.

A. Andreadis, G. Papaioannou and P. Mavridis, A Parametric Space Approach to the Computation of Multi-Scale Geometric Features, Proceedings of GRAPP 2015.

2014

R. Gregor, I. Sipiran, G. Papaioannou, T. Schreck, A. Andreadis and P. Mavridis, Towards Automated 3D Reconstruction of Defective Cultural Heritage Objects, Proc. Eurographics Workshop on Graphics and Cultural Heritage. pp. 135-144, 2014.

A. Andreadis, P. Mavridis and G. Papaioannou, Facet Extraction and Classification for the Reassembly of Fractured 3D Objects, Eurographics poster. Strasbourg, 2014.

2013

P. Mavridis and G. Papaioannou, "Practical Frame Buffer Compression", in the book GPU Pro 4: Advanced Rendering Techniques, Wolfgang Engel (ed.), AK Peters/CRC Press, 2013.

2012

P. Mavridis and G. Papaioannou, "The Compact YCoCg Frame Buffer", Journal of Computer Graphics Techniques (JCGT), Volume 1, Number 1, September 2012.

P. Mavridis and G. Papaioannou, "Texture Compression using Wavelet Decomposition", Computer Graphics Forum (Proceedings of Pacific Graphics 2012), Volume 31, Number 7, September 2012.

P. Mavridis and G. Papaioannou, "Practical Elliptical Texture Filtering on the GPU", in the book GPU Pro 3: Advanced Rendering Techniques, Wolfgang Engel (ed.), AK Peters/CRC Press, 2012.

P. Mavridis and G. Papaioannou, "Texture Compression using Wavelet Decomposition: a Preview", (Poster) Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2012.

2011

P. Mavridis and G. Papaioannou, "High Quality Elliptical Texture Filtering on GPU", Proceedings of the 2011 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games (i3D 2011).

P. Mavridis and G. Papaioannou, "Global Illumination Using Imperfect Volumes.", (short paper) Proceedings of the International Conference on Computer Graphics Theory and Applications (GRAPP), 2011

A. Gaitatzes, P. Mavridis and G. Papaioannou, "Two Simple Single-pass GPU methods for Multi-channel Surface Voxelization of Dynamic Scenes", (short paper) Pacific Graphics 2011.

2010

P. Mavridis, A. Gaitatzes and G. Papaioannou, "Volume-based diffuse global illumination". In Proc. CGVCVIP '10: Proceedings of Computer Graphics, Visualization, Computer Vision and Image Processing 2010.

A. Gaitatzes, P. Mavridis and G Papaioannou, "Interactive Volume-based Indirect Illumination of Dynamic Scenes", Proc. 3IA '10: Proceedings of the 2010 International Conference on Computer Graphics and Artificial Intelligence, May 2010.

2006

P. Stavrou, P. Mavridis, G. Papaioannou, G. Passalis and T. Theoharis, "3D Object Repair Using 2D Algorithms", Proc. International Conference on Computational Science 2006 (ICCS 2006), LNCS, Springer.