Pavlos Mavridis

Pavlos Mavridis

Senior Software Engineer

Email: pmavridis [at] [remove this] gmail [dot] com


About Me

I am a senior software engineer at Microsoft in the Stuttgart/Reutlingen region, where I am working on real-time physically-based rendering techniques for multiple hardware platforms. I received my PhD in Computer Graphics from the Department of Informatics of the Athens University of Economics and Business. Prior to that, I received my BSc and MSc in Computer Science from the University of Athens, in Greece.

My research interests include real-time and offline rendering techniques, global illumination algorithms and volumetric methods for geometry processing, shape analysis and rendering.

In the past, I have worked as a software engineer at the Foundation of the Hellenic World, with focus on Virtual Reality applications for immersive multi-projection CAVE and Dome setups, and later as a postdoc researcher, first at AUEB in Greece and later at Graz University of Technology in Austria, with focus on volumetric algorithms for geometry processing and shape analysis.