in the book GPU Pro 4: Advanced Rendering Techniques, Wolfgang Engel (ed.), AK Peters/CRC Press, 2013.
Journal of Computer Graphics Techniques (JCGT), Volume 1, Number 1, September 2012.
Computer Graphics Forum (Proceedings of Pacific Graphics 2012), Volume 31, Number 7, September 2012.
in the book GPU Pro 3: Advanced Rendering Techniques, Wolfgang Engel (ed.), AK Peters/CRC Press, 2012.
Proc. of ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) 2011.
Proc. of Computer Graphics, Visualization, Computer Vision and Image Processing 2010.
Projects for Fun
A post-processing method for non-photorealistic rendering based on anissotropic diffusion filters. Includes some fun experiments with the Bioshock Infinite video game.
A cool iOS app that lets you transform your images to M.C. Escher like drawings, by applying the droste effect transform.
A Python script that lets you visualize the difference of two images as a heatmap.
Copyright 2010-2013 Pavlos Mavridis