Selected Publications
in the book GPU Pro 4: Advanced Rendering Techniques, Wolfgang Engel (ed.), AK Peters/CRC Press, 2013.
Computer Graphics Forum (Proceedings of Pacific Graphics 2012), Volume 31, Number 7, September 2012.
in the book GPU Pro 3: Advanced Rendering Techniques, Wolfgang Engel (ed.), AK Peters/CRC Press, 2012.
Projects for Fun
A post-processing method for non-photorealistic rendering based on anissotropic diffusion filters. Includes some fun experiments with the Bioshock Infinite video game.
A cool iOS app that lets you transform your images to M.C. Escher like drawings, by applying
the droste effect transform.
Copyright 2010-2013 Pavlos Mavridis